LocalRustServer1337
Offline 5.251.252.232:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 216 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- RustSpain.com | EU Main 36 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 198 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 67 / 1000
Quick answers
From the figures on this page.
Population
How does LocalRustServer1337 compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits LocalRustServer1337, at #15,229 on hours played over seven days.
Is LocalRustServer1337 busy at the moment?
The last sighting of LocalRustServer1337 was 13 days ago; it is offline right now.
Server rules
What is the current map on LocalRustServer1337?
The map on LocalRustServer1337 is procedural, produced by the game.
What are the rules on LocalRustServer1337, and what settings does it run?
The name of LocalRustServer1337 gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.
About the server
What location does LocalRustServer1337 run from?
There is no region published for LocalRustServer1337. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 5.251.252.232:28015 is its address.
How reliable is LocalRustServer1337, and is it currently online?
LocalRustServer1337 is offline at the moment, with the last sighting 13 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LocalRustServer1337 using?
The version on LocalRustServer1337 is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does LocalRustServer1337 wipe, and at what times?
Its rhythm cannot yet be told: too few of LocalRustServer1337's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 13 days 1 hours.
Tags and filters
Where does LocalRustServer1337 appear in Rust Wipe Tracker lists and filters?
You will find LocalRustServer1337 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on LocalRustServer1337?
Read off the game's server browser, the tags for LocalRustServer1337 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to LocalRustServer1337?
Enter client.connect 5.251.252.232:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.