Skip to the page
Network live 11,692 servers online 37,024 players aboard 87 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 1h ago

trio moddedoxide
Tracking number · connect
Wipe progress · wiped 1h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
07-day averagepeak 2
#7,973ranktop 36%
1h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75103:0005:0007:0000:0023:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0005:0007:0000:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, and #419 of the trio servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 00:05 UTC 00:05 UK · 2h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 28 Oct, 00:25 UTC 00:25 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 3 Oct, 14:06 UTC 15:06 UK · 25d ago
    Wipe delivered
    Peak
    8
    Crowd
    halved by day 6
    Lasted
    24.4 days
    Players before
    4
  4. Thu 1 Oct, 15:55 UTC 16:55 UK · 27d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average 32 / 200
  2. 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 15 on average 8 / 550
  3. 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average 1 / 550
  4. 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average 1 / 550
  5. 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 11 on average 7 / 550
  6. 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10EU · trio · monthly · 10 on average 9 / 550
Help desk

Quick answers

From the figures on this page.

Player count

How does [GER | PvP] Rust DEV Server compare with other Rust servers in the rankings?

Over the past seven days, [GER | PvP] Rust DEV Server has climbed to #7,973 for player hours, putting it in the top 36% of all ranked servers. Ranked against other trio servers, it comes in at #419.

What is the current population on [GER | PvP] Rust DEV Server?

At the moment [GER | PvP] Rust DEV Server is offline, having last been seen 1 hours ago. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 1 players.

Server rules

What is the current map on [GER | PvP] Rust DEV Server?

Generated by the game with seed 2082, the procedural map on [GER | PvP] Rust DEV Server is size 3,900. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on [GER | PvP] Rust DEV Server, and what settings does it run?

You will not find a gather rate in the name of [GER | PvP] Rust DEV Server. A group may hold 3 players at most (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does [GER | PvP] Rust DEV Server run from?

Its name points to Europe, while [GER | PvP] Rust DEV Server publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.252.100.174:27022 is its address.

What is the performance like on [GER | PvP] Rust DEV Server?

The 48-hour average for server fps stands at 176, never dipping below 133. Buildings, deployables and all the rest of the world pushed its entity count as high as 145,276. Memory use peaked at 3,941 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [GER | PvP] Rust DEV Server up, and how good is its uptime?

Offline for now: [GER | PvP] Rust DEV Server was last seen 1 hours ago. Its reported uptime suggests a restart roughly 13 minutes ago. 79% is the uptime for the last 7 full days, up for 133 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is [GER | PvP] Rust DEV Server using?

The version on [GER | PvP] Rust DEV Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on [GER | PvP] Rust DEV Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 8 players. 20 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the crowd did not hold.

On what schedule does [GER | PvP] Rust DEV Server reset its map?

[GER | PvP] Rust DEV Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 1 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is [GER | PvP] Rust DEV Server part of?

The Rust Wipe Tracker lists that include [GER | PvP] Rust DEV Server are: Rust servers in Europe, Modded Rust servers and Trio Rust servers, max team of 3. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

How should you read the tags on [GER | PvP] Rust DEV Server?

Read off the game's server browser, the tags for [GER | PvP] Rust DEV Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts3 (Group limit): Teams are limited to 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join [GER | PvP] Rust DEV Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.252.100.174:27022.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts3
Group limit Teams are limited to 3 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.