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Network live 11,624 servers online 39,995 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep

Offline EU 5.252.101.15:35000 checked 6d ago

2x weekly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 20:36 UK Fri 30 Oct, 20:36 UTC in 2d 13h · low confidence
0/ 200 players now 0% full
07-day averagepeak –
#15,412ranktop 69% · #2590 in EU
25d agolast wipeweekly schedule
2d 13hnext wipeFri 30 Oct, 20:36 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 20:36 UTC · 20:36 UK, in 2d 13h.

Its weekly schedule tag · low confidence
3.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  1. 2d 13hFri 30 Oct, 20:36 UTC20:36 UK
  2. 8d 11hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 9d 13hFri 6 Nov, 20:36 UTC20:36 UK
  4. 16d 13hFri 13 Nov, 20:36 UTC20:36 UK
  5. 23d 13hFri 20 Nov, 20:36 UTC20:36 UK
  6. 30d 13hFri 27 Nov, 20:36 UTC20:36 UK
  7. 36d 11hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 37d 13hFri 4 Dec, 20:36 UTC20:36 UK

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 20:36 UTC20:36 UK · in 2d 13h
    Next wipe expected · its weekly schedule tag
  2. Fri 2 Oct, 20:36 UTC 21:36 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 25 Sep, 20:50 UTC 21:50 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    1
  4. Thu 24 Sep, 13:47 UTC 14:47 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  5. Sun 20 Sep, 17:41 UTC 18:41 UK · 37d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average 24 / 100
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 299 on average 144 / 1000
  3. MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 266 on average 35 / 500
  4. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 264 on average 168 / 200
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 217 on average 55 / 100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 127 on average 22 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep compare with other Rust servers in the rankings?

On player hours over the last seven days, [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep ranks #15,412 overall and #2,590 in Europe, in the top 69% of all ranked servers.

Is [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep busy at the moment?

At the moment [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is offline, having last been seen 6 days 10 hours ago. For the last seven days the average player count was 0.

Rules and settings

On what map does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep take place?

The game generates the procedural map on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep at size 3,500 with seed 1029781210. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What are the rules on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep, and what settings does it run?

You get 2x gather on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep, going by its name. The group limit is 10 players. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

With its EU tag, [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.252.101.15:35000.

Is [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep up, and how good is its uptime?

The current status for [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is offline, last seen 6 days 10 hours ago. 13% is the uptime for the last 7 full days, up for 22 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.

What Rust version is [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep using?

On Windows, [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 3.

When does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep wipe? What schedule does it follow?

Since the record holds too few of [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Friday 30 October at 20:36 UTC. The world it is running was made 25 days 10 hours. Its tags list the wipe schedule as weekly.

Server tags

Where does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it appears.

What is the meaning of the server tags on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

The game's server browser picks up these [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep tags: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Teams are limited to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^w (Weekly): Weekly wipe cycle; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

Enter client.connect 5.252.101.15:35000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166586,ts10

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players It holds 200 slots.
ts10
Group limit Teams are limited to 10 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.