Maptest
Offline 5.252.101.160:27006 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 19:22 UTC 20:22 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 22 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 8 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 28 / 700
- RustSpain.com | EU Main 50 / 200
Quick answers
From the figures on this page.
Player activity
How does Maptest compare with other Rust servers in the rankings?
Over the past seven days, Maptest has climbed to #13,624 for player hours, putting it in the top 62% of all ranked servers.
How many players are on Maptest right now?
The last sighting of Maptest was 21 days 8 hours ago; it is offline right now.
Server rules
On what map does Maptest take place?
Generated by the game with seed 1337, the procedural map on Maptest is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
What are the rules on Maptest, and what settings does it run?
The name of Maptest gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Maptest run from?
No region is published by Maptest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.252.101.160:27006.
What is the uptime of Maptest, and is it online?
The current status for Maptest is offline, last seen 21 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
On what Rust version does Maptest operate?
The version on Maptest is Rust network protocol 2634 and build 167231, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on Maptest?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Maptest wipe, and at what times?
Its rhythm cannot yet be told: too few of Maptest's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 9 hours.
Tags and filters
Where does Maptest appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Maptest are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Maptest?
The game's server browser picks up these Maptest tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Maptest?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.252.101.160:27006.