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Network live 11,874 servers online 87,370 players aboard 170 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ZombieModsX5-10

Offline 5.252.103.130:35000 checked 9d ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 22h · high confidence
0/ 10 players now 0% full
07-day averagepeak –
#15,295ranktop 70%
25d agolast wipemonthly schedule
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 22h.

The force wipe · high confidence
1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 22h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 19:40 UTC 20:40 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Mon 21 Sep, 12:29 UTC 13:29 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    11.3 days
    Players before
    1
  4. Sun 20 Sep, 19:52 UTC 20:52 UK · 37d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Sat 19 Sep, 20:35 UTC 21:35 UK · 37d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  6. Thu 17 Sep, 17:18 UTC 18:18 UK · 40d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of ZombieModsX5-10 against other Rust servers?

In the top 70% of all ranked servers sits ZombieModsX5-10, at #15,295 on hours played over seven days.

How many players are on ZombieModsX5-10 right now?

The last sighting of ZombieModsX5-10 was 9 days 23 hours ago; it is offline right now.

Rules and settings

Which map is active on ZombieModsX5-10?

Generated by the game with seed 2050231722, the procedural map on ZombieModsX5-10 is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for ZombieModsX5-10?

You will not find a gather rate in the name of ZombieModsX5-10. A group holds no more than 10 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of ZombieModsX5-10?

You will find no region published by ZombieModsX5-10. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.252.103.130:35000.

How reliable is ZombieModsX5-10, and is it currently online?

ZombieModsX5-10 is offline at the moment, with the last sighting 9 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.

On what Rust version does ZombieModsX5-10 operate?

Rust network protocol 2634 and build 167781 on Windows is what ZombieModsX5-10 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on ZombieModsX5-10 when wipe day arrives?

2 players is the average peak across its recent wipes. 46 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half where the crowd did not hold.

On what schedule does ZombieModsX5-10 reset its map?

ZombieModsX5-10 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days have passed since this world was made. A wipe every month is the schedule given in its tags.

Server tags

Where does ZombieModsX5-10 appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include ZombieModsX5-10 are: Modded Rust servers and Rust zombie servers. On the server list, apply Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

What is the meaning of the server tags on ZombieModsX5-10?

Read off the game's server browser, the tags for ZombieModsX5-10 are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts10 (Group limit): Teams are limited to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join ZombieModsX5-10?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.252.103.130:35000. Its website can be found at https://xlgames.pro.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts10
Group limit Teams are limited to 10 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.