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Network live 11,882 servers online 96,098 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Mars Colony LOCAL DEVELOPMENT

Offline 5.29.9.12:28115 checked 16d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
17d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 216 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 187 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 36 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 198 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 67 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Mars Colony LOCAL DEVELOPMENT place among Rust servers?

In the top 71% of all ranked servers sits Mars Colony LOCAL DEVELOPMENT, at #15,790 on hours played over seven days.

Is Mars Colony LOCAL DEVELOPMENT busy at the moment?

At the moment Mars Colony LOCAL DEVELOPMENT is offline, having last been seen 16 days 5 hours ago.

Server rules

What settings and rules should you know for Mars Colony LOCAL DEVELOPMENT?

You will not find a gather rate in the name of Mars Colony LOCAL DEVELOPMENT. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.

Operator and location

In which region is Mars Colony LOCAL DEVELOPMENT based?

No region is published by Mars Colony LOCAL DEVELOPMENT. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.29.9.12:28115 is its address.

Is Mars Colony LOCAL DEVELOPMENT up, and how good is its uptime?

The current status for Mars Colony LOCAL DEVELOPMENT is offline, last seen 16 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Mars Colony LOCAL DEVELOPMENT using?

Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does Mars Colony LOCAL DEVELOPMENT wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Mars Colony LOCAL DEVELOPMENT's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 7 hours.

Tags and listings

Where does Mars Colony LOCAL DEVELOPMENT appear in Rust Wipe Tracker lists and filters?

You will find Mars Colony LOCAL DEVELOPMENT on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Mars Colony LOCAL DEVELOPMENT?

The game's server browser picks up these Mars Colony LOCAL DEVELOPMENT tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Mars Colony LOCAL DEVELOPMENT?

Enter client.connect 5.29.9.12:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.