ServerName
Offline 5.3.149.160:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 44 / 250
- Rustoria.co - EU East Long 87 / 200
- Rusty Moose |EU Main| 230 / 250
- Rustafied.com - EU Friday 8 / 100
- Rustoria.co - EU Main 278 / 325
- Rustoria.co - EU East Medium 274 / 275
Quick answers
From the figures on this page.
Population
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #14,351 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on ServerName?
The last sighting of ServerName was 33 days 7 hours ago; it is offline right now.
Map and rules
Which map is active on ServerName?
The game generates the procedural map that ServerName runs.
What are the rules on ServerName, and what settings does it run?
You will not find a gather rate in the name of ServerName. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does ServerName run from?
There is no region published for ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 5.3.149.160:28015.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 33 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 26 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does ServerName wipe? What schedule does it follow?
There are too few of ServerName's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 33 days 8 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is ServerName part of?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.3.149.160:28015.