Last Stronghold (local test)
Offline 5.31.2.129:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #202 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
Where does Last Stronghold (local test) place among Rust servers?
Over the past seven days, Last Stronghold (local test) has climbed to #15,310 for player hours, putting it in the top 70% of all ranked servers. Ranked against other solo servers, it comes in at #202.
Is Last Stronghold (local test) busy at the moment?
At the moment Last Stronghold (local test) is offline, having last been seen 8 days 13 hours ago.
Map and rules
Which settings and rules apply on Last Stronghold (local test)?
No gather rate appears in the name of Last Stronghold (local test). You play alone, because teams are not permitted. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Last Stronghold (local test) based?
You will find no region published by Last Stronghold (local test). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.31.2.129:28015.
How reliable is Last Stronghold (local test), and is it currently online?
Offline for now: Last Stronghold (local test) was last seen 8 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
What Rust version is Last Stronghold (local test) using?
The version on Last Stronghold (local test) is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Last Stronghold (local test) reset its map?
To tell its rhythm we would need more of Last Stronghold (local test)'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 25 days 22 hours have passed since this world was made.
Tags and listings
Where does Last Stronghold (local test) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Last Stronghold (local test) are: Modded Rust servers and Solo Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
What is the meaning of the server tags on Last Stronghold (local test)?
Read off the game's server browser, the tags for Last Stronghold (local test) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp8 (Max players): Slot count: 8; ts1 (Group limit): Teams are limited to 1 players; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Last Stronghold (local test)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.31.2.129:28015.