Skip to the page
Network live 11,790 servers online 64,938 players aboard 124 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustTime | Moscow X2 02.10

Online 5.35.96.35:31008 checked 10m ago

2x moddedcarbon
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 244 players now 0% full
07-day averagepeak 1
#12,557ranktop 57%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 11:01 UTC 12:01 UK · 18d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct, 14:19 UTC 15:19 UK · 26d ago
    Wipe delivered
    Peak
    15
    Crowd
    halved by day 3
    Lasted
    7.9 days
    Players before
    0
  3. Fri 2 Oct, 05:09 UTC 06:09 UK · 26d ago
    Wipe delivered
    Peak
    15
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Fri 25 Sep, 14:23 UTC 15:23 UK · 33d ago
    Wipe delivered
    Peak
    9
    Crowd
    held half
    Lasted
    6.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 791 on average 588 / 700
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 591 on average 341 / 475
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 366 on average 176 / 200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 346 on average 193 / 270
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 321 on average 843 / 1100
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 311 on average 127 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of RustTime | Moscow X2 02.10 against other Rust servers?

In the top 57% of all ranked servers sits RustTime | Moscow X2 02.10, at #12,557 on hours played over seven days.

How many players are on RustTime | Moscow X2 02.10 right now?

At the moment 0 players are on RustTime | Moscow X2 02.10, which has 244 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 05:00 UTC, averaging 0 players.

Rules and settings

Which map is active on RustTime | Moscow X2 02.10?

Generated by the game with seed 347556993, the procedural map on RustTime | Moscow X2 02.10 is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for RustTime | Moscow X2 02.10?

The name of RustTime | Moscow X2 02.10 announces 2x gathering. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of RustTime | Moscow X2 02.10?

You will find no region published by RustTime | Moscow X2 02.10. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 5.35.96.35:31008.

Does RustTime | Moscow X2 02.10 perform well?

The 48-hour average for server fps stands at 166, never dipping below 114. The world held as many as 69,738 entities: buildings, deployables and the rest. 2,738 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of RustTime | Moscow X2 02.10, and is it online?

You can find RustTime | Moscow X2 02.10 online at present. About 15 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is RustTime | Moscow X2 02.10 using?

The version on RustTime | Moscow X2 02.10 is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does RustTime | Moscow X2 02.10 handle its wipe days?

At their busiest, its recent wipes drew an average of 12 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 3.

On what schedule does RustTime | Moscow X2 02.10 reset its map?

RustTime | Moscow X2 02.10 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 18 days 11 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is RustTime | Moscow X2 02.10 part of?

These Rust Wipe Tracker lists take RustTime | Moscow X2 02.10: Rust servers with a 2x gather rate and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x and it appears.

What is the meaning of the server tags on RustTime | Moscow X2 02.10?

Read off the game's server browser, the tags for RustTime | Moscow X2 02.10 are: gmrust (Game mode): The game mode is standard Rust survival; mp244 (Max players): Slot count: 244; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join RustTime | Moscow X2 02.10?

Enter client.connect 5.35.96.35:31008 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://rusttimes.gamestores.app/.

Server tags

what each one means

Published as mp244,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp244
Max players Slot count: 244.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.