A Shockbyte Rust Server
Offline 5.39.17.22:25675 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 538 / 575
- Rustoria.co - EU East Long 430 / 475
- Rusty Moose |EU Main| 167 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 221 / 250
- Rustoria.co - EU East Medium 304 / 350
Quick answers
From the figures on this page.
Population
What is the ranking of A Shockbyte Rust Server against other Rust servers?
In the top 64% of all ranked servers sits A Shockbyte Rust Server, at #14,197 on hours played over seven days.
Is A Shockbyte Rust Server busy at the moment?
The last sighting of A Shockbyte Rust Server was 19 days 4 hours ago; it is offline right now.
Rules and settings
Which map is active on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does A Shockbyte Rust Server run from?
You will find no region published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 5.39.17.22:25675 is its address.
Is A Shockbyte Rust Server up, and how good is its uptime?
A Shockbyte Rust Server is offline at the moment, with the last sighting 19 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does A Shockbyte Rust Server reset its map?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 19 days 5 hours have passed since this world was made.
Server tags
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.39.17.22:25675.