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Network live 11,851 servers online 93,847 players aboard 391 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RootyToots corrosion

Offline 5.39.17.29:25362 checked 17d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 20 players now 0% full
07-day averagepeak –
#15,555ranktop 71%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 04:09 UTC 05:09 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep, 06:22 UTC 07:22 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    21.9 days
    Players before
    0
  3. Wed 16 Sep, 08:41 UTC 09:41 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 456 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 434 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 983 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 61 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 982 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 21 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of RootyToots corrosion against other Rust servers?

Over the past seven days, RootyToots corrosion has climbed to #15,555 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on RootyToots corrosion?

At the moment RootyToots corrosion is offline, having last been seen 17 days 7 hours ago.

Rules and settings

Which map is active on RootyToots corrosion?

Size 2,500 and seed 627919762 define the procedural map RootyToots corrosion runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for RootyToots corrosion?

No gather rate appears in the name of RootyToots corrosion. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

Server details

What location does RootyToots corrosion run from?

There is no region published for RootyToots corrosion. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 5.39.17.29:25362.

What is the uptime of RootyToots corrosion, and is it online?

RootyToots corrosion is offline at the moment, with the last sighting 17 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does RootyToots corrosion operate?

On Linux, RootyToots corrosion runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does RootyToots corrosion handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 3.

On what schedule does RootyToots corrosion reset its map?

No next wipe can be predicted for RootyToots corrosion, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 20 days 11 hours have passed since this world was made.

Tags and listings

Where does RootyToots corrosion appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RootyToots corrosion are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on RootyToots corrosion?

The game's server browser picks up these RootyToots corrosion tags: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join RootyToots corrosion?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.39.17.29:25362.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players It holds 20 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.