A Shockbyte Rust Server
Offline 5.39.17.38:25100 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 141 / 250
- Rustoria.co - EU East Long 242 / 225
- Rustafied.com - EU Friday 29 / 100
- Rusty Moose |EU Main| 356 / 450
- Rustoria.co - EU East Medium 587 / 600
- Rustoria.co - EU Main 438 / 425
Quick answers
From the figures on this page.
Player count
Where does A Shockbyte Rust Server place among Rust servers?
A seven-day player-hours count places A Shockbyte Rust Server at #15,394: the top 71% of every ranked server.
Is A Shockbyte Rust Server busy at the moment?
The last sighting of A Shockbyte Rust Server was 17 days ago; it is offline right now.
Rules and settings
Which map is active on A Shockbyte Rust Server?
The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.39.17.38:25100 is its address.
How reliable is A Shockbyte Rust Server, and is it currently online?
Offline for now: A Shockbyte Rust Server was last seen 17 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is A Shockbyte Rust Server using?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does A Shockbyte Rust Server reset its map?
There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 54 days 7 hours.
Tags and listings
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.39.17.38:25100.