martin server
Offline 5.39.17.3:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 291 / 300
- Rustoria.co - EU East Long 269 / 250
- Rusty Moose |EU Main| 26 / 250
- Rustoria.co - EU Main 23 / 250
- Rustafied.com - EU Friday 38 / 100
- Rustoria.co - EU East Medium 129 / 200
Quick answers
From the figures on this page.
Player activity
Where does martin server place among Rust servers?
A seven-day player-hours count places martin server at #13,043: the top – of every ranked server.
What is the current population on martin server?
The last sighting of martin server was 45 days 14 hours ago; it is offline right now.
Rules and settings
Which map is active on martin server?
The map on martin server is procedural, produced by the game.
What settings and rules should you know for martin server?
You will not find a gather rate in the name of martin server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does martin server run from?
There is no region published for martin server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 5.39.17.3:28015 is its address.
How reliable is martin server, and is it currently online?
Offline for now: martin server was last seen 45 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is martin server using?
Rust network protocol 2633 and build 164070 on Linux is what martin server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does martin server wipe, and at what times?
There are too few of martin server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 53 days 14 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is martin server part of?
The Rust Wipe Tracker lists that include martin server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on martin server?
Read off the game's server browser, the tags for martin server are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164070 (Build): It runs game build 164070; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to martin server?
Enter client.connect 5.39.17.3:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.