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Network live 11,793 servers online 79,700 players aboard 247 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 5.39.17.52:29119 checked 15m ago

quad softcore
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 30 players now 0% full
07-day averagepeak –
#15,276ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 11:56 UTC 12:56 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 66 on average 22 / 350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 58 on average 56 / 300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average 15 / 150
  4. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average 6 / 100
  5. [红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average 7 / 200
  6. [红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average 7 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of A Shockbyte Rust Server against other Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,276: the top 69% of every ranked server. In the quad group it ranks #615.

What is the current population on A Shockbyte Rust Server?

Checking now: 0 players on 30 slots at A Shockbyte Rust Server. Averaged over the past week: 0 players.

Map and rules

Which map is active on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte Rust Server. The cap on a group is 4 players (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.39.17.52:29119.

Does A Shockbyte Rust Server perform well?

Averaged over the last 48 hours, server fps was 234, with a low of 191. The world held as many as 8,268 entities: buildings, deployables and the rest. The highest memory reading was 3,587 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is A Shockbyte Rust Server up, and how good is its uptime?

You can find A Shockbyte Rust Server online at present. Its reported uptime suggests a restart roughly 6 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does A Shockbyte Rust Server handle its wipe days?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

How often does A Shockbyte Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 15 days 10 hours.

Tags and listings

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad and it appears.

How should you read the tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmsoftcore (Game mode): Softcore rules, which are easier; mp30 (Max players): Slot count: 30; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.39.17.52:29119.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp30
Max players Slot count: 30.
ts4
Group limit Team size caps at 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.