RR TEST
Online EU 5.42.211.127:35000 checked 13m ago
Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Mon 26 Oct, 17:32 UTC 17:32 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 16:32 UTC 16:32 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 15:42 UTC 15:42 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 15:20 UTC 15:20 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 08:22 UTC 09:22 UK · 6d agoWorld reset
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 3.3 days
- Players before
- 0
-
Sat 10 Oct, 16:40 UTC 17:40 UK · 18d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 10 Oct, 16:23 UTC 17:23 UK · 18d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 10 Oct, 16:10 UTC 17:10 UK · 18d agoWorld reset
- Peak
- 3 +1 queue
- Crowd
- halved by day 2
- Lasted
- 12.7 days
- Players before
- 0
-
Fri 2 Oct, 11:48 UTC 12:48 UK · 26d agoWorld reset
- Peak
- 1 +1 queue
- Crowd
- held half
- Lasted
- 8.2 days
- Players before
- 0
-
Thu 1 Oct, 18:56 UTC 19:56 UK · 27d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show all 13 wipes
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Thu 1 Oct, 18:51 UTC FW 19:51 UK · 27d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Wed 30 Sep, 11:55 UTC 12:55 UK · 28d agoWorld reset
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Mon 28 Sep, 07:17 UTC 08:17 UK · 31d agoWorld reset
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 82 / 300
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 93 / 300
- EU Hub 01 14 / 3300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 6 / 300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 5 / 300
- Rustoria.co - EU Low Pop | JUST WIPED 29.10 76 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of RR TEST against other Rust servers?
Ranked #5,844 on player hours over the last seven days, RR TEST is #1,837 in Europe and in the top 26% of all ranked servers.
What is the current population on RR TEST?
The current player count on RR TEST is 0. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 13:00 UTC, averaging 1 players.
Rules and settings
Which map is active on RR TEST?
RR TEST uses a custom map of 3,700, and publishes the file so you can download it from this page.
What are the rules on RR TEST, and what settings does it run?
The name of RR TEST gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is RR TEST based?
The EU tag is how RR TEST lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.42.211.127:35000.
How smoothly does RR TEST run?
Server fps over the last 48 hours averaged 67; the lowest was 55. The world held as many as 72,264 entities: buildings, deployables and the rest. 3,220 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of RR TEST, and is it online?
Right now, RR TEST is online. About 2 days ago is when it last restarted, judged by the uptime it gives. It was up 151 of 168 hours over the last 7 full days, 90% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is RR TEST using?
Rust network protocol 2635 and build 168909 on Windows is what RR TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does RR TEST wipe, and at what times?
Those resets every few hours are not wipes, so RR TEST keeps no wipe schedule.
Server tags
Where does RR TEST appear in Rust Wipe Tracker lists and filters?
You will find RR TEST on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is the meaning of the server tags on RR TEST?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags RR TEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to RR TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.42.211.127:35000.