SSAA
Offline 5.42.33.40:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 510 / 575
- Rustoria.co - EU East Long 340 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 38 / 250
- Rustafied.com - EU Friday 116 / 150
- Rustoria.co - EU East Medium 127 / 200
Quick answers
From the figures on this page.
Population
How does SSAA compare with other Rust servers in the rankings?
In the top 60% of all ranked servers sits SSAA, at #14,071 on hours played over seven days.
How many players are on SSAA right now?
At the moment SSAA is offline, having last been seen 27 days 5 hours ago.
Server rules
What is the current map on SSAA?
The map on SSAA is procedural, produced by the game.
What settings and rules should you know for SSAA?
You will not find a gather rate in the name of SSAA. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of SSAA?
There is no region published for SSAA. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 5.42.33.40:28015.
How reliable is SSAA, and is it currently online?
Offline for now: SSAA was last seen 27 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is SSAA using?
On Windows, SSAA runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does SSAA wipe? What schedule does it follow?
To tell its rhythm we would need more of SSAA's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 5 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is SSAA part of?
These Rust Wipe Tracker lists take SSAA: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on SSAA?
The game's server browser picks up these SSAA tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to SSAA?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.42.33.40:28015.