server
Offline 5.49.171.196:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 11:03 UTC 12:03 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 260 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 31 / 250
- Rustoria.co - EU East Long 119 / 200
- Rustoria.co - EU East Medium 45 / 200
- Rustafied.com - EU Friday 49 / 100
Quick answers
From the figures on this page.
Player count
Where does server place among Rust servers?
Over the past seven days, server has climbed to #13,164 for player hours, putting it in the top 61% of all ranked servers.
How many players are on server right now?
At the moment server is offline, having last been seen 14 days 11 hours ago.
Rules and settings
Which map is active on server?
A procedural map, generated by the game, is what server runs.
What are the rules on server, and what settings does it run?
No gather rate appears in the name of server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of server?
You will find no region published by server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 5.49.171.196:28015.
How reliable is server, and is it currently online?
Offline for now: server was last seen 14 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does server operate?
The version on server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on server when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does server reset its map?
To tell its rhythm we would need more of server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 15 hours.
Tags and filters
Where does server appear across the Rust Wipe Tracker lists and filters?
You will find server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on server?
Read off the game's server browser, the tags for server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to server?
Enter client.connect 5.49.171.196:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.