Test
Offline 5.59.105.108:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 449 / 475
- Rustoria.co - EU East Long 363 / 375
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 154 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Test against other Rust servers?
In the top 70% of all ranked servers sits Test, at #16,781 on hours played over seven days.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 28 days 19 hours ago.
Rules and settings
Which map is active on Test?
The game generates the procedural map that Test runs.
What settings and rules should you know for Test?
You will not find a gather rate in the name of Test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Test run from?
You will find no region published by Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 5.59.105.108:28015.
How reliable is Test, and is it currently online?
Offline for now: Test was last seen 28 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 30 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2634 and build 166165. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Test reset its map?
Its rhythm cannot yet be told: too few of Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 29 days 21 hours.
Tags and filters
Where does Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166165 (Build): Build number: 166165; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.59.105.108:28015.