My Server Name
Offline 5.59.222.104:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 17 Sep, 19:55 UTC 20:55 UK · 40d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 420 / 525
- Rustoria.co - EU Main 26 / 250
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU East Long 191 / 275
- Rustoria.co - EU East Medium 70 / 200
- Rustafied.com - EU Friday 83 / 150
Quick answers
From the figures on this page.
Population
Where does My Server Name place among Rust servers?
In the top – of all ranked servers sits My Server Name, at #13,250 on hours played over seven days.
Is My Server Name busy at the moment?
The last sighting of My Server Name was 40 days 2 hours ago; it is offline right now.
Rules and settings
On what map does My Server Name take place?
The map on My Server Name is procedural, produced by the game.
What settings and rules should you know for My Server Name?
No gather rate appears in the name of My Server Name. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of My Server Name?
You will find no region published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 5.59.222.104:28015 is its address.
What is the uptime of My Server Name, and is it online?
The current status for My Server Name is offline, last seen 40 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
What Rust version is My Server Name using?
The version on My Server Name is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does My Server Name handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does My Server Name reset its map?
There are too few of My Server Name's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 40 days 4 hours have passed since this world was made.
Server tags
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Server Name: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Server Name?
Read off the game's server browser, the tags for My Server Name are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join My Server Name?
Enter client.connect 5.59.222.104:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.