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Network live 11,614 servers online 34,171 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TestServ

Offline 5.68.240.132:28015 checked 10d ago

Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 500 players now 0% full
07-day averagepeak –
#13,052ranktop 59%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 04:15 UTC 05:15 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 4 Oct, 06:16 UTC 07:16 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    0
  3. Sat 3 Oct, 21:52 UTC 22:52 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 196 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 182 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 16 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 14 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 15 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 90 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TestServ against other Rust servers?

A seven-day player-hours count places TestServ at #13,052: the top 59% of every ranked server.

How many players are on TestServ right now?

At the moment TestServ is offline, having last been seen 10 days 20 hours ago.

Rules and settings

On what map does TestServ take place?

The game generates the procedural map that TestServ runs.

What are the rules on TestServ, and what settings does it run?

You will not find a gather rate in the name of TestServ. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is TestServ based?

There is no region published for TestServ. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 5.68.240.132:28015.

How reliable is TestServ, and is it currently online?

Offline for now: TestServ was last seen 10 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TestServ using?

Rust network protocol 2634 and build 167781 on Windows is what TestServ runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does TestServ handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

When does TestServ wipe? What schedule does it follow?

TestServ wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 24 days 19 hours.

Server tags

Where does TestServ appear in Rust Wipe Tracker lists and filters?

You will find TestServ on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on TestServ?

Read off the game's server browser, the tags for TestServ are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join TestServ?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 5.68.240.132:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.