Industrial Frontier | Local Development
Offline 5.69.152.23:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Industrial Frontier | Local Development against other Rust servers?
Over the past seven days, Industrial Frontier | Local Development has climbed to #14,108 for player hours, putting it in the top 63% of all ranked servers.
What is the current population on Industrial Frontier | Local Development?
The last sighting of Industrial Frontier | Local Development was 7 days 1 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What is the current map on Industrial Frontier | Local Development?
The game generates the procedural map that Industrial Frontier | Local Development runs.
Which settings and rules apply on Industrial Frontier | Local Development?
The name of Industrial Frontier | Local Development gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does Industrial Frontier | Local Development run from?
There is no region published for Industrial Frontier | Local Development. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 5.69.152.23:28015.
Is Industrial Frontier | Local Development up, and how good is its uptime?
The current status for Industrial Frontier | Local Development is offline, last seen 7 days 1 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.
What Rust version is Industrial Frontier | Local Development using?
On Windows, Industrial Frontier | Local Development runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Industrial Frontier | Local Development wipe, and at what times?
There are too few of Industrial Frontier | Local Development's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 7 days 1 hours.
Tags and filters
Where does Industrial Frontier | Local Development appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Industrial Frontier | Local Development: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Industrial Frontier | Local Development?
The game's server browser picks up these Industrial Frontier | Local Development tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Industrial Frontier | Local Development?
Enter client.connect 5.69.152.23:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.