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Network live 11,856 servers online 86,772 players aboard 363 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SteForceOne Part2

Online 5.83.165.189:25000 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 3h · high confidence
0/ 50 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
27d agolast wipeno schedule published
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02.557.51016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 3h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 3h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:56 UTC FW 18:56 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 180 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 177 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 87 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 237 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 233 / 700
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of SteForceOne Part2 against other Rust servers?

A seven-day player-hours count places SteForceOne Part2 at #15,344: the top 69% of every ranked server.

Is SteForceOne Part2 busy at the moment?

Checking now: 0 players on 50 slots at SteForceOne Part2. Averaged over the past week: 0 players.

Rules and settings

Which map is active on SteForceOne Part2?

Generated by the game with seed 1855566903, the procedural map on SteForceOne Part2 is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for SteForceOne Part2?

No gather rate appears in the name of SteForceOne Part2. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What location does SteForceOne Part2 run from?

No region is published by SteForceOne Part2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 5.83.165.189:25000.

How smoothly does SteForceOne Part2 run?

Averaged over the last 48 hours, server fps was 10, with a low of 10. The world held as many as 100,957 entities: buildings, deployables and the rest. The highest memory reading was 3,164 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is SteForceOne Part2 up, and how good is its uptime?

SteForceOne Part2 is up and online at the moment. About 11 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.

On what Rust version does SteForceOne Part2 operate?

Rust network protocol 2635 and build 168909 on Windows is what SteForceOne Part2 runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on SteForceOne Part2?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does SteForceOne Part2 wipe, and at what times?

Once a month is all SteForceOne Part2 wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 27 days 21 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is SteForceOne Part2 part of?

The Rust Wipe Tracker lists that include SteForceOne Part2 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SteForceOne Part2?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags SteForceOne Part2 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join SteForceOne Part2?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 5.83.165.189:25000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.