TRWRServer
Offline 5.9.150.40:49544 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 46 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
Where does TRWRServer place among Rust servers?
Over the past seven days, TRWRServer has climbed to #15,816 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on TRWRServer?
The last sighting of TRWRServer was 18 days 1 hours ago; it is offline right now.
Map and rules
What is the current map on TRWRServer?
The game generates the procedural map on TRWRServer at size 2,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on TRWRServer?
You will not find a gather rate in the name of TRWRServer. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does TRWRServer run from?
There is no region published for TRWRServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 5.9.150.40:49544.
Is TRWRServer up, and how good is its uptime?
The current status for TRWRServer is offline, last seen 18 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TRWRServer using?
Rust network protocol 2634 and build 167398 on Linux is what TRWRServer runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does TRWRServer reset its map?
Its rhythm cannot yet be told: too few of TRWRServer's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 18 days 10 hours have passed since this world was made.
Tags and filters
Where does TRWRServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TRWRServer are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TRWRServer?
The game's server browser picks up these TRWRServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join TRWRServer?
Enter client.connect 5.9.150.40:49544 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.