glg_rust_vanilla
Online 50.106.4.98:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 433 / 400
- Rustoria.co - EU East Long 340 / 350
- Rusty Moose |EU Main| 37 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 145 / 200
Quick answers
From the figures on this page.
Player activity
How does glg_rust_vanilla compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits glg_rust_vanilla, at #15,338 on hours played over seven days.
What is the current population on glg_rust_vanilla?
glg_rust_vanilla is showing 0 players at the moment. Averaged over the past week: 0 players.
Rules and settings
Which map is active on glg_rust_vanilla?
Size 3,500 and seed 679104 define the procedural map glg_rust_vanilla runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on glg_rust_vanilla?
You will not find a gather rate in the name of glg_rust_vanilla. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is glg_rust_vanilla based?
No region is published by glg_rust_vanilla. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 50.106.4.98:28015.
How smoothly does glg_rust_vanilla run?
Averaged over the last 48 hours, server fps was 208, with a low of 195. The world held as many as 76,962 entities: buildings, deployables and the rest. 2,740 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is glg_rust_vanilla up, and how good is its uptime?
Right now, glg_rust_vanilla is online. About 6 days 21 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is glg_rust_vanilla using?
Rust network protocol 2621 and build 143062 on Linux is what glg_rust_vanilla runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does glg_rust_vanilla wipe? What schedule does it follow?
There are too few of glg_rust_vanilla's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 254 days 7 hours.
Tags and filters
Where does glg_rust_vanilla appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include glg_rust_vanilla are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on glg_rust_vanilla?
Read off the game's server browser, the tags for glg_rust_vanilla are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2621 (Protocol): Protocol 2621 is required; a different version can't join; cs143062 (Build): It runs game build 143062; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join glg_rust_vanilla?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 50.106.4.98:28015.