WindowsGSM - Server #1
Offline 50.125.253.192:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 481 / 525
- Rustoria.co - EU East Long 402 / 450
- Rusty Moose |EU Main| 55 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU East Medium 158 / 200
Quick answers
From the figures on this page.
Player activity
How does WindowsGSM - Server #1 compare with other Rust servers in the rankings?
A seven-day player-hours count places WindowsGSM - Server #1 at #14,554: the top 61% of every ranked server.
Is WindowsGSM - Server #1 busy at the moment?
The last sighting of WindowsGSM - Server #1 was 31 days 7 hours ago; it is offline right now.
Rules and settings
What is the current map on WindowsGSM - Server #1?
The map on WindowsGSM - Server #1 is procedural, produced by the game.
What are the rules on WindowsGSM - Server #1, and what settings does it run?
You will not find a gather rate in the name of WindowsGSM - Server #1. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does WindowsGSM - Server #1 run from?
There is no region published for WindowsGSM - Server #1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 50.125.253.192:28015.
What is the uptime of WindowsGSM - Server #1, and is it online?
WindowsGSM - Server #1 is offline at the moment, with the last sighting 31 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does WindowsGSM - Server #1 operate?
The version on WindowsGSM - Server #1 is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does WindowsGSM - Server #1 reset its map?
There are too few of WindowsGSM - Server #1's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 31 days 14 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is WindowsGSM - Server #1 part of?
These Rust Wipe Tracker lists take WindowsGSM - Server #1: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on WindowsGSM - Server #1?
The game's server browser picks up these WindowsGSM - Server #1 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join WindowsGSM - Server #1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 50.125.253.192:28015.