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Network live 11,706 servers online 60,014 players aboard 128 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Offline 50.20.127.247:28015 checked 6h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 7h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 100 players now 1% full
17-day averagepeak 2
#3,363ranktop 15%
7h agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75102:0010:0019:0002:0010:0018:00Wiped Thu 29 Oct, 15:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 15:22 UTC 15:22 UK · 9h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct, 22:02 UTC 23:02 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    6.7 days
    Players before
    1
  3. Wed 21 Oct, 10:45 UTC 11:45 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    1
  4. Tue 20 Oct, 04:13 UTC 05:13 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  5. Tue 6 Oct, 00:50 UTC 01:50 UK · 24d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    14.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average 0 / 10
  2. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average 5 / 100
  3. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average 0 / 16
  4. Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average 0 / 16
  5. The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average 2 / 100
  6. [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average 38 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch compare with other Rust servers in the rankings?

In the top 15% of all ranked servers sits US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, at #3,363 on hours played over seven days.

What is the current population on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

At the moment US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline, having last been seen 6 hours ago. The seven-day figures show an average of 1 players and a peak of 2. The busiest hour over the last 48 hours was 02:00 UTC, averaging 1 players.

Map and rules

On what map does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch take place?

The map on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is procedural, produced by the game.

Which settings and rules apply on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

No gather rate appears in the name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.

Server details

What is the location of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Its name points to North America, while US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 50.20.127.247:28015 is its address.

How reliable is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and is it currently online?

The current status for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline, last seen 6 hours ago. 88% is the uptime for the last 7 full days, up for 148 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.

What Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch using?

Rust network protocol 2635 and build 168909 on Windows is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 7 hours have passed since this world was made.

Tags and listings

Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appear across the Rust Wipe Tracker lists and filters?

You will find US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch on the following Rust Wipe Tracker lists: Modded Rust servers, Aim training servers, live and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 50.20.127.247:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.