My Local Rust Server
Offline 50.220.128.188:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 163 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 68 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player count
Where does My Local Rust Server place among Rust servers?
Over the past seven days, My Local Rust Server has climbed to #13,268 for player hours, putting it in the top – of all ranked servers.
Is My Local Rust Server busy at the moment?
The last sighting of My Local Rust Server was 39 days 11 hours ago; it is offline right now.
Map and rules
Which map is active on My Local Rust Server?
The game generates the procedural map that My Local Rust Server runs.
Which settings and rules apply on My Local Rust Server?
No gather rate appears in the name of My Local Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does My Local Rust Server run from?
There is no region published for My Local Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 50.220.128.188:28015.
Is My Local Rust Server up, and how good is its uptime?
Offline for now: My Local Rust Server was last seen 39 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
What Rust version is My Local Rust Server using?
Rust network protocol 2633 and build 164530 on Windows is what My Local Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does My Local Rust Server wipe, and at what times?
To tell its rhythm we would need more of My Local Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 40 days 10 hours have passed since this world was made.
Server tags
Where does My Local Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find My Local Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Local Rust Server?
The game's server browser picks up these My Local Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join My Local Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 50.220.128.188:28015.