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Network live 11,898 servers online 102,237 players aboard 329 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ILGaming Rust

Online 50.34.44.21:40010 checked 11m ago

quad softcore
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
26d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 66 on average 55 / 350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average 37 / 300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average 14 / 150
  4. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average 3 / 100
  5. [红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average 7 / 200
  6. [红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average 7 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does ILGaming Rust place among Rust servers?

Over the past seven days, ILGaming Rust has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers. The quad group puts it at #615.

How many players are on ILGaming Rust right now?

At the moment 0 players are on ILGaming Rust, which has 50 slots. Averaged over the past week: 0 players.

Map and rules

Which map is active on ILGaming Rust?

Generated by the game with seed 569563, the procedural map on ILGaming Rust is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on ILGaming Rust?

No gather rate appears in the name of ILGaming Rust. 4 players is the most a group can hold (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is ILGaming Rust based?

You will find no region published by ILGaming Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 50.34.44.21:40010.

What is the performance like on ILGaming Rust?

The 48-hour average for server fps stands at 16, never dipping below 7. The world held as many as 68,642 entities: buildings, deployables and the rest. Memory use peaked at 2,776 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is ILGaming Rust up, and how good is its uptime?

Right now, ILGaming Rust is online. Its reported uptime suggests a restart roughly 5 days 11 hours ago. 99% is the uptime for the last 5 full days, up for 119 of 120 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is ILGaming Rust using?

The version on ILGaming Rust is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does ILGaming Rust wipe? What schedule does it follow?

There are too few of ILGaming Rust's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days 14 hours.

Tags and filters

Where does ILGaming Rust appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ILGaming Rust: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What is the meaning of the server tags on ILGaming Rust?

gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags ILGaming Rust publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join ILGaming Rust?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 50.34.44.21:40010.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode An easier ruleset, Softcore.
mp50
Max players It holds 50 slots.
ts4
Group limit Teams are limited to 4 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.