Local Rust Server [No EAC]
Offline 50.75.189.124:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 74 / 700
- RustSpain.com | EU Main 21 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 259 / 700
Quick answers
From the figures on this page.
Player activity
Where does Local Rust Server [No EAC] place among Rust servers?
A seven-day player-hours count places Local Rust Server [No EAC] at #15,414: the top – of every ranked server.
How many players are on Local Rust Server [No EAC] right now?
The last sighting of Local Rust Server [No EAC] was 39 days 22 hours ago; it is offline right now.
Map and rules
Which map is active on Local Rust Server [No EAC]?
The game generates the procedural map that Local Rust Server [No EAC] runs.
Which settings and rules apply on Local Rust Server [No EAC]?
You will not find a gather rate in the name of Local Rust Server [No EAC]. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
About the server
What location does Local Rust Server [No EAC] run from?
You will find no region published by Local Rust Server [No EAC]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 50.75.189.124:28015.
Is Local Rust Server [No EAC] up, and how good is its uptime?
Offline for now: Local Rust Server [No EAC] was last seen 39 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
On what Rust version does Local Rust Server [No EAC] operate?
On Windows, Local Rust Server [No EAC] runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Local Rust Server [No EAC] wipe, and at what times?
There are too few of Local Rust Server [No EAC]'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 49 days 10 hours.
Server tags
Where does Local Rust Server [No EAC] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Server [No EAC] are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Rust Server [No EAC]?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Local Rust Server [No EAC] publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Local Rust Server [No EAC]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 50.75.189.124:28015.