RustHub local test
Online 50.98.232.153:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 33 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Player activity
Where does RustHub local test place among Rust servers?
A seven-day player-hours count places RustHub local test at #13,077: the top 59% of every ranked server.
What is the current population on RustHub local test?
The current count is 0 players on 10 slots for RustHub local test. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 03:00 UTC with an average of 1 players.
Map and rules
On what map does RustHub local test take place?
A procedural map, generated by the game, is what RustHub local test runs.
Which settings and rules apply on RustHub local test?
You will not find a gather rate in the name of RustHub local test. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does RustHub local test run from?
There is no region published for RustHub local test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 50.98.232.153:28015 is its address.
What is the uptime of RustHub local test, and is it online?
You can find RustHub local test online at present. It stayed up 46% of the time across the last 1 full day, which is 11 of 24 hours. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is RustHub local test using?
On Windows, RustHub local test runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does RustHub local test reset its map?
To tell its rhythm we would need more of RustHub local test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 46 hours.
Server tags
Where does RustHub local test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustHub local test are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on RustHub local test?
Read off the game's server browser, the tags for RustHub local test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to RustHub local test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 50.98.232.153:28015.