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Network live 11,711 servers online 67,607 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server

Online 51.158.88.35:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 64d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
64d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average 649 / 700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 442 / 475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average 41 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average 48 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average 185 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 116 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Rust server compare with other Rust servers in the rankings?

A seven-day player-hours count places My Rust server at #15,423: the top 69% of every ranked server.

What is the current population on My Rust server?

At the moment 0 players are on My Rust server, which has 100 slots. The seven-day average for this server is 0 players.

Map and rules

Which map is active on My Rust server?

Size 4,500 and seed 1337 define the procedural map My Rust server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on My Rust server?

No gather rate appears in the name of My Rust server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is My Rust server based?

You will find no region published by My Rust server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.158.88.35:28015.

Does My Rust server perform well?

Server fps over the last 48 hours averaged 37; the lowest was 16. The world held as many as 121,158 entities: buildings, deployables and the rest. Memory use peaked at 4,811 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is My Rust server up, and how good is its uptime?

You can find My Rust server online at present. About 8 days 2 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 20 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Rust server operate?

The version on My Rust server is Rust network protocol 2632 and build 161125, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does My Rust server wipe? What schedule does it follow?

To tell its rhythm we would need more of My Rust server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 64 days 1 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is My Rust server part of?

These Rust Wipe Tracker lists take My Rust server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Rust server?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags My Rust server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join My Rust server?

Enter client.connect 51.158.88.35:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team, which is the default.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.