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Network live 11,601 servers online 32,197 players aboard 67 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server

Online 51.158.88.36:28015 checked 7m ago

Tracking number · connect
Wipe progress · wiped 63d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
63d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 242 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 14 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 21 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 151 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 60 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 34 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does My Rust server place among Rust servers?

In the top 69% of all ranked servers sits My Rust server, at #15,423 on hours played over seven days.

How many players are on My Rust server right now?

The current count is 0 players on 100 slots for My Rust server. The seven-day average for this server is 0 players.

Map and rules

Which map is active on My Rust server?

The game generates the procedural map on My Rust server at size 4,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for My Rust server?

You will not find a gather rate in the name of My Rust server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of My Rust server?

No region is published by My Rust server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.158.88.36:28015.

How smoothly does My Rust server run?

Averaged over the last 48 hours, server fps was 44, with a low of 25. The world held as many as 121,114 entities: buildings, deployables and the rest. Memory use peaked at 4,703 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is My Rust server up, and how good is its uptime?

You can find My Rust server online at present. About 7 days 19 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 20 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Rust server operate?

Rust network protocol 2632 and build 161125 on Linux is what My Rust server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does My Rust server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of My Rust server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 63 days 18 hours.

Tags and listings

Where does My Rust server appear in Rust Wipe Tracker lists and filters?

You will find My Rust server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust server?

Read off the game's server browser, the tags for My Rust server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to My Rust server?

Enter client.connect 51.158.88.36:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol Join only if your game runs protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.