AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Online OC 51.161.140.148:28014 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 19h.
The force wipe · high confidenceComing wipes
- 6d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 20hThu 12 Nov, 20:18 UTC20:18 UK
- 20d 20hThu 19 Nov, 20:18 UTC20:18 UK
- 27d 20hThu 26 Nov, 20:18 UTC20:18 UK
- 34d 19hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 20hThu 10 Dec, 20:18 UTC20:18 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 19hNext wipe expected · the force wipe
-
Thu 22 Oct, 20:18 UTC 21:18 UK · 7d agoWipe delivered
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 20:21 UTC 21:21 UK · 14d agoWipe delivered
- Peak
- 11
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 8 Oct, 20:31 UTC 21:31 UK · 21d agoWipe delivered
- Peak
- 17
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct, 20:56 UTC FW 21:56 UK · 28d agoForce wipe delivered
- Peak
- 24
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
-
Thu 24 Sep, 21:17 UTC 22:17 UK · 35d agoWipe delivered
- Peak
- 34
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 4
-
Thu 17 Sep, 21:21 UTC 22:21 UK · 42d agoWipe delivered
- Peak
- 20
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] 12 / 200
- KABOOM 1000X BATTLEFIELD | RAID AI CLANS 5 / 200
- AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 27.10 1 / 100
- Российский X1000 MAGIC|SURVHUB.RU|EVETNS 4 / 200
- RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++ 1 / 300
- X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 99 / 420
Quick answers
From the figures on this page.
Player count
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] place among Rust servers?
On player hours over the last seven days, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] ranks #1,387 overall and #30 in Oceania, in the top 6% of all ranked servers.
How many players are on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now?
At the moment 2 players are on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], which has 100 slots. The seven-day figures show an average of 5 players and a peak of 26. The busiest hour over the last 48 hours was 11:00 UTC, averaging 22 players.
Map and rules
What is the current map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The game generates the procedural map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] at size 5,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
Which settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The name of AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] announces 1000x gathering. A group holds no more than 100 players. It runs combat training, aim and PvP drills, with loot provided. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run from?
The OC tag is how AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists its location: Oceania. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.161.140.148:28014.
What is the performance like on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The 48-hour average for server fps stands at 30, never dipping below 26. Buildings, deployables and all the rest of the world pushed its entity count as high as 28,952. 2,510 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] up, and how good is its uptime?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is up and online at the moment. About 3 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] using?
Rust network protocol 2635 and build 168909 on Windows is what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
The average busiest point of its recent wipes was 17 players. 40 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. By day 6 it had fallen below half where the crowd did not hold.
On what schedule does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] reset its map?
Wipes at AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] come every Thursday at 20:18 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 7 days 3 hours have passed since this world was made.
Tags and listings
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear across the Rust Wipe Tracker lists and filters?
You will find AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on the following Rust Wipe Tracker lists: Rust servers above 10x gather, Oceania Rust servers, Modded Rust servers, Aim training servers, live, Rust battlefield servers and Rust build servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
What is the meaning of the server tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Read off the game's server browser, the tags for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^d (Combat training): Practise aim and PvP, with loot given to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^k (Build server): Base design and practice; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Enter client.connect 51.161.140.148:28014 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://auscopter.gg/.