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Network live 11,716 servers online 60,383 players aboard 178 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 51.161.145.165:22272 checked 12m ago

Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
19d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 441 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 355 / 375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 33 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 49 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 152 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does A Shockbyte Rust Server place among Rust servers?

In the top 69% of all ranked servers sits A Shockbyte Rust Server, at #15,323 on hours played over seven days.

What is the current population on A Shockbyte Rust Server?

At the moment 0 players are on A Shockbyte Rust Server, which has 40 slots. For the last seven days the average player count was 0.

Server rules

Which map is active on A Shockbyte Rust Server?

Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 51.161.145.165:22272.

How smoothly does A Shockbyte Rust Server run?

Averaged over the last 48 hours, server fps was 240, with a low of 237. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,295. 2,648 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 26 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does A Shockbyte Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 19 days 1 hours have passed since this world was made.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on A Shockbyte Rust Server?

The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join A Shockbyte Rust Server?

Enter client.connect 51.161.145.165:22272 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.