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Network live 11,716 servers online 60,383 players aboard 178 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server

Offline 51.161.209.108:20400 checked 21d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,923ranktop 72%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 17:37 UTC 18:37 UK · 25d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 154 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 78 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does 4Netplayers Rust Server place among Rust servers?

Over the past seven days, 4Netplayers Rust Server has climbed to #15,923 for player hours, putting it in the top 72% of all ranked servers.

How many players are on 4Netplayers Rust Server right now?

The last sighting of 4Netplayers Rust Server was 21 days 9 hours ago; it is offline right now.

Rules and settings

What is the current map on 4Netplayers Rust Server?

Generated by the game with seed 1234567890, the procedural map on 4Netplayers Rust Server is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does 4Netplayers Rust Server run from?

There is no region published for 4Netplayers Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.161.209.108:20400.

What is the uptime of 4Netplayers Rust Server, and is it online?

Offline for now: 4Netplayers Rust Server was last seen 21 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 28 September 2026.

What Rust version is 4Netplayers Rust Server using?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on 4Netplayers Rust Server when wipe day arrives?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

How often does 4Netplayers Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 25 days 17 hours.

Server tags

Where does 4Netplayers Rust Server appear in Rust Wipe Tracker lists and filters?

You will find 4Netplayers Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on 4Netplayers Rust Server?

The game's server browser picks up these 4Netplayers Rust Server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join 4Netplayers Rust Server?

Enter client.connect 51.161.209.108:20400 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.