PUCA |HUN| OFFICIAL
Online 51.178.187.59:28080 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.
The force wipe · high confidenceComing wipes
- 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 18d 2hSun 15 Nov, 23:37 UTC23:37 UK
- 28d 9hThu 26 Nov, 06:35 UTC06:35 UK
- 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 16hSun 6 Dec, 13:32 UTC13:32 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22hNext wipe expected · the force wipe
-
Mon 26 Oct, 09:43 UTC 09:43 UK · 2d agoWipe delivered
- Peak
- 46
- Crowd
- –
- Lasted
- running
- Players before
- 8
-
Wed 14 Oct, 17:43 UTC 18:43 UK · 14d agoWipe delivered
- Peak
- 50 +9 queue
- Crowd
- held half
- Lasted
- 11.7 days
- Players before
- 37
-
Mon 5 Oct, 17:35 UTC 18:35 UK · 23d agoWipe delivered
- Peak
- 10
- Crowd
- held half
- Lasted
- 9 days
- Players before
- 0
-
Fri 25 Sep, 10:38 UTC 11:38 UK · 33d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 10.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 116 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 134 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105 / 700
- RustSpain.com | EU Main 35 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player count
Where does PUCA |HUN| OFFICIAL place among Rust servers?
A seven-day player-hours count places PUCA |HUN| OFFICIAL at #1,224: the top 6% of every ranked server.
What is the current population on PUCA |HUN| OFFICIAL?
At the moment 19 players are on PUCA |HUN| OFFICIAL, which has 100 slots. The seven-day figures show an average of 13 players and a peak of 46. The busiest hour over the last 48 hours was 18:00 UTC, averaging 42 players.
Server rules
On what map does PUCA |HUN| OFFICIAL take place?
Generated by the game with seed 1862422565, the procedural map on PUCA |HUN| OFFICIAL is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for PUCA |HUN| OFFICIAL?
No gather rate appears in the name of PUCA |HUN| OFFICIAL. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of PUCA |HUN| OFFICIAL?
There is no region published for PUCA |HUN| OFFICIAL. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 51.178.187.59:28080 is its address.
What is the performance like on PUCA |HUN| OFFICIAL?
The 48-hour average for server fps stands at 108, never dipping below 71. Buildings, deployables and all the rest of the world pushed its entity count as high as 86,746. Memory use peaked at 2,896 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is PUCA |HUN| OFFICIAL up, and how good is its uptime?
You can find PUCA |HUN| OFFICIAL online at present. About 10 hours ago is when it last restarted, judged by the uptime it gives. 49% is the uptime for the last 7 full days, up for 83 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.
What Rust version is PUCA |HUN| OFFICIAL using?
On Windows, PUCA |HUN| OFFICIAL runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on PUCA |HUN| OFFICIAL when wipe day arrives?
35 players is the average peak across its recent wipes. After 33 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 67% of recent wipes. Where that did not hold, it dropped below half by day 1.
How often does PUCA |HUN| OFFICIAL wipe, and at what times?
The recent gap between wipes at PUCA |HUN| OFFICIAL is about 10.3 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 2 days 11 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is PUCA |HUN| OFFICIAL part of?
These Rust Wipe Tracker lists take PUCA |HUN| OFFICIAL: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.
What is the meaning of the server tags on PUCA |HUN| OFFICIAL?
Read off the game's server browser, the tags for PUCA |HUN| OFFICIAL are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join PUCA |HUN| OFFICIAL?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.178.187.59:28080.