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Network live 11,706 servers online 60,014 players aboard 169 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AggreSSive 10x Night zombies // kits // skin // events // quest

Online 51.195.190.85:25578 checked 10m ago

10x moddedcarbon
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 1
#8,522ranktop 38%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 22:15 UTC 22:15 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 207 on average 133 / 250
  2. TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 36 on average 12 / 200
  3. [BR/LATAM] RUSTICO 10X | FULLWIPE 27/10SA · groups of 5 · 10x · weekly · 10 on average 12 / 200
  4. KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 8 on average 0 / 100
  5. [EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|EU · groups of 5 · 10x · monthly · 3 on average 4 / 100
  6. Nyx - EU 10x | No BPs | Kits | ShopEU · groups of 6 · 10x · monthly · 2 on average 2 / 120
Help desk

Quick answers

From the figures on this page.

Population

Where does AggreSSive 10x Night zombies // kits // skin // events // quest place among Rust servers?

In the top 38% of all ranked servers sits AggreSSive 10x Night zombies // kits // skin // events // quest, at #8,522 on hours played over seven days.

Is AggreSSive 10x Night zombies // kits // skin // events // quest busy at the moment?

Checking now: 0 players on 100 slots at AggreSSive 10x Night zombies // kits // skin // events // quest. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on AggreSSive 10x Night zombies // kits // skin // events // quest?

The game generates the procedural map on AggreSSive 10x Night zombies // kits // skin // events // quest at size 3,950 with seed 654169880. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on AggreSSive 10x Night zombies // kits // skin // events // quest?

The name of AggreSSive 10x Night zombies // kits // skin // events // quest announces 10x gathering. A group holds no more than 6 players. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of AggreSSive 10x Night zombies // kits // skin // events // quest?

There is no region published for AggreSSive 10x Night zombies // kits // skin // events // quest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 51.195.190.85:25578 is its address.

Does AggreSSive 10x Night zombies // kits // skin // events // quest perform well?

The 48-hour average for server fps stands at 60, never dipping below 58. Buildings, deployables and all the rest of the world pushed its entity count as high as 96,140. 2,848 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is AggreSSive 10x Night zombies // kits // skin // events // quest up, and how good is its uptime?

AggreSSive 10x Night zombies // kits // skin // events // quest is up and online at the moment. The uptime it reports puts its last restart at about 13 hours ago. 64% is the uptime for the last 3 full days, up for 46 of 72 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is AggreSSive 10x Night zombies // kits // skin // events // quest using?

The version on AggreSSive 10x Night zombies // kits // skin // events // quest is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on AggreSSive 10x Night zombies // kits // skin // events // quest when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does AggreSSive 10x Night zombies // kits // skin // events // quest wipe, and at what times?

There are too few of AggreSSive 10x Night zombies // kits // skin // events // quest's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 2 days 23 hours.

Server tags

Where does AggreSSive 10x Night zombies // kits // skin // events // quest appear in Rust Wipe Tracker lists and filters?

You will find AggreSSive 10x Night zombies // kits // skin // events // quest on the following Rust Wipe Tracker lists: 10x Rust servers, Modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

How should you read the tags on AggreSSive 10x Night zombies // kits // skin // events // quest?

Read off the game's server browser, the tags for AggreSSive 10x Night zombies // kits // skin // events // quest are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts6 (Group limit): The team limit is 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to AggreSSive 10x Night zombies // kits // skin // events // quest?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.195.190.85:25578.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts6,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts6
Group limit The team limit is 6.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.