SfA Test
Offline 51.195.61.179:27015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 454 / 500
- Rustoria.co - EU East Long 440 / 475
- Rusty Moose |EU Main| 928 / 1000
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 22 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of SfA Test against other Rust servers?
In the top 70% of all ranked servers sits SfA Test, at #16,787 on hours played over seven days.
How many players are on SfA Test right now?
At the moment SfA Test is offline, having last been seen 29 days 1 hours ago.
Server rules
What are the rules on SfA Test, and what settings does it run?
No gather rate appears in the name of SfA Test. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does SfA Test run from?
No region is published by SfA Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 51.195.61.179:27015.
How reliable is SfA Test, and is it currently online?
SfA Test is offline at the moment, with the last sighting 29 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does SfA Test operate?
Rust network protocol 2634 and build 166353 on Linux is what SfA Test runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does SfA Test reset its map?
To tell its rhythm we would need more of SfA Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days.
Server tags
On Rust Wipe Tracker, which lists and filters is SfA Test part of?
These Rust Wipe Tracker lists take SfA Test: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on SfA Test?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166353 (Build): Build number: 166353; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags SfA Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join SfA Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.195.61.179:27015.