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Network live 11,873 servers online 96,345 players aboard 382 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Trinity Rust

Online EU 51.195.63.11:20500 checked 11m ago

weekly wipes vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sat 31 Oct, 15:06 UK Sat 31 Oct, 15:06 UTC in 1d 22h · low confidence
0/ 100 players now 0% full
07-day averagepeak –
#15,341ranktop 69% · #2549 in EU
26d agolast wipeweekly schedule
1d 22hnext wipeSat 31 Oct, 15:06 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Saturday 31 October, 15:06 UTC · 15:06 UK, in 1d 22h.

Its weekly schedule tag · low confidence
16 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 22hSat 31 Oct, 15:06 UTC15:06 UK
  2. 7d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 8d 22hSat 7 Nov, 15:06 UTC15:06 UK
  4. 15d 22hSat 14 Nov, 15:06 UTC15:06 UK
  5. 22d 22hSat 21 Nov, 15:06 UTC15:06 UK
  6. 29d 22hSat 28 Nov, 15:06 UTC15:06 UK
  7. 35d 2hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 36d 22hSat 5 Dec, 15:06 UTC15:06 UK

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 31 Oct, 15:06 UTC15:06 UK · in 1d 22h
    Next wipe expected · its weekly schedule tag
  2. Sat 3 Oct, 15:06 UTC 16:06 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 17 Sep, 14:47 UTC 15:47 UK · 42d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    16 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187 / 225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 350 / 350
  4. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average 20 / 175
  5. TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average 26 / 100
  6. RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 9 on average 4 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Trinity Rust against other Rust servers?

On player hours over the last seven days, Trinity Rust ranks #15,341 overall and #2,549 in Europe, in the top 69% of all ranked servers.

Is Trinity Rust busy at the moment?

The current count is 0 players on 100 slots for Trinity Rust. For the last seven days the average player count was 0.

Rules and settings

Which map is active on Trinity Rust?

The game generates the procedural map on Trinity Rust at size 1,024 with seed 571345021. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: CraggyIsland.

Which settings and rules apply on Trinity Rust?

The name of Trinity Rust gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Trinity Rust run from?

With its EU tag, Trinity Rust places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 51.195.63.11:20500.

Does Trinity Rust perform well?

Averaged over the last 48 hours, server fps was 254, with a low of 219. Buildings, deployables and all the rest of the world pushed its entity count as high as 3,191. 3,409 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Trinity Rust, and is it currently online?

Right now, Trinity Rust is online. The uptime it reports puts its last restart at about 7 days 3 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Trinity Rust operate?

On Linux, Trinity Rust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Trinity Rust when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does Trinity Rust wipe? What schedule does it follow?

The prediction is taken from its tag, as Trinity Rust has too few wipes on record to confirm the schedule. You can expect its next wipe on Saturday 31 October at 15:06 UTC. The world it is running was made 26 days 1 hours. Its tags give a wipe schedule of once a week.

Tags and listings

Where does Trinity Rust appear in Rust Wipe Tracker lists and filters?

You will find Trinity Rust on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What is the meaning of the server tags on Trinity Rust?

Read off the game's server browser, the tags for Trinity Rust are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Trinity Rust?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.195.63.11:20500. https://hosting.alkad.org/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.