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Network live 11,883 servers online 104,335 players aboard 530 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

Online EU 51.195.88.143:20560 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 200 players now 0% full
07-day averagepeak 3
#8,044ranktop 36% · #2088 in EU
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 08:33 UTC 09:33 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 15:29 UTC 16:29 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    8.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average 1,176 / 1500
  2. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 220 on average 426 / 475
  3. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average 155 / 400
  4. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average 91 / 400
  5. [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average 46 / 75
  6. A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average 2 / 42
Help desk

Quick answers

From the figures on this page.

Player activity

Where does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] place among Rust servers?

Ranked #8,044 on player hours over the last seven days, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is #2,088 in Europe and in the top 36% of all ranked servers.

How many players are on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] right now?

At the moment 0 players are on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], which has 200 slots. The seven-day figures show an average of 0 players and a peak of 3. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 1 players.

Rules and settings

What is the current map on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The game generates the procedural map on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] at size 4,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.

Which settings and rules apply on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

No gather rate appears in the name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. The game's default applies: 8 players to a group at most. minigames & battle royale is the mode, parkour, battle royale, arenas and Bedwars. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] based?

Its EU tag puts AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.195.88.143:20560.

How smoothly does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?

The 48-hour average for server fps stands at 140, never dipping below 113. The world held as many as 25,942 entities: buildings, deployables and the rest. 2,269 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] up, and how good is its uptime?

You can find AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] online at present. The uptime it reports puts its last restart at about 11 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] using?

Rust network protocol 2635 and build 168909 on Linux is what AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] reset its map?

Its rhythm cannot yet be told: too few of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 10 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] part of?

These Rust Wipe Tracker lists take AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: Rust servers in Europe, Modded Rust servers and Aim training servers, live. On the server list, apply Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

Who operates AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

One operator most likely runs these: AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] publishes a alkad.online hostname, as do 9 other servers we track.

What is the meaning of the server tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Read off the game's server browser, the tags for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.195.88.143:20560.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slot count: 200.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Gameplay

^e
Minigames Parkour, Bedwars, arenas and more minigames.
^d
Combat training This is aim and PvP practice: loot comes supplied.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.