Skip to the page
Network live 11,749 servers online 65,278 players aboard 195 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] MR Staging

Online 51.222.203.216:28025 checked 8m ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average 15 / 100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average 3 / 50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 4 / 100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 3 / 150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 5 / 175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 2 / 90
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of [US] MR Staging against other Rust servers?

Over the past seven days, [US] MR Staging has climbed to #15,323 for player hours, putting it in the top 69% of all ranked servers.

Is [US] MR Staging busy at the moment?

The current count is 0 players on 40 slots for [US] MR Staging. The seven-day average for this server is 0 players.

Rules and settings

What is the current map on [US] MR Staging?

Generated by the game with seed 1337, the procedural map on [US] MR Staging is size 5,250. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for [US] MR Staging?

No gather rate appears in the name of [US] MR Staging. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

About the server

What location does [US] MR Staging run from?

The name of [US] MR Staging points to North America, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 51.222.203.216:28025.

How smoothly does [US] MR Staging run?

Averaged over the last 48 hours, server fps was 179, with a low of 80. The world held as many as 129,000 entities: buildings, deployables and the rest. 6,075 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is [US] MR Staging up, and how good is its uptime?

[US] MR Staging is up and online at the moment. The uptime it reports puts its last restart at about 3 days 1 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does [US] MR Staging operate?

Rust network protocol 2635 and build 169120 on Linux is what [US] MR Staging runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does [US] MR Staging wipe? What schedule does it follow?

To tell its rhythm we would need more of [US] MR Staging's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 16 hours.

Tags and filters

Where does [US] MR Staging appear across the Rust Wipe Tracker lists and filters?

You will find [US] MR Staging on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [US] MR Staging?

gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169120 (Build): Build number: 169120; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags [US] MR Staging publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to [US] MR Staging?

Enter client.connect 51.222.203.216:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://markiii-rust.co.uk/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169120
Build Build number: 169120.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.