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Network live 11,904 servers online 102,408 players aboard 403 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Legion Network | Detroit US | Custom Map

Online NA 51.222.244.171:25575 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak 1
#12,710ranktop 57% · #1385 in NA
8d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 43 on average 27 / 100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average 19 / 50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 6 / 100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 9 / 150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average 8 / 175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 3 / 90
Help desk

Quick answers

From the figures on this page.

Player count

Where does Legion Network | Detroit US | Custom Map place among Rust servers?

On player hours over the last seven days, Legion Network | Detroit US | Custom Map ranks #12,710 overall and #1,385 in North America, in the top 57% of all ranked servers.

How many players are on Legion Network | Detroit US | Custom Map right now?

The current count is 0 players on 50 slots for Legion Network | Detroit US | Custom Map. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

On what map does Legion Network | Detroit US | Custom Map take place?

The game generates the procedural map on Legion Network | Detroit US | Custom Map at size 4,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.

What settings and rules should you know for Legion Network | Detroit US | Custom Map?

No gather rate appears in the name of Legion Network | Detroit US | Custom Map. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does Legion Network | Detroit US | Custom Map run from?

With its NA tag, Legion Network | Detroit US | Custom Map places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 51.222.244.171:25575.

What is the performance like on Legion Network | Detroit US | Custom Map?

The 48-hour average for server fps stands at 200, never dipping below 176. The world held as many as 98,460 entities: buildings, deployables and the rest. The highest memory reading was 4,111 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Legion Network | Detroit US | Custom Map up, and how good is its uptime?

Right now, Legion Network | Detroit US | Custom Map is online. The uptime it reports puts its last restart at about 6 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.

On what Rust version does Legion Network | Detroit US | Custom Map operate?

On Linux, Legion Network | Detroit US | Custom Map runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does Legion Network | Detroit US | Custom Map wipe? What schedule does it follow?

There are too few of Legion Network | Detroit US | Custom Map's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 8 days 16 hours.

Tags and listings

Where does Legion Network | Detroit US | Custom Map appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Legion Network | Detroit US | Custom Map: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Legion Network | Detroit US | Custom Map?

Read off the game's server browser, the tags for Legion Network | Detroit US | Custom Map are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Legion Network | Detroit US | Custom Map?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.222.244.171:25575. You will find its website at https://discord.com/invite/jsSEd8JUn5.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.