Legion Network | Detroit US | Custom Map
Online NA 51.222.244.171:25575 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 27 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 19 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 6 / 100
- Rust Degens - US Vanilla | Fridays 9 / 150
- [NA] Willjum's Casual Solo/Duo Monthly 8 / 175
- Hempville 420 No Kos Low Decay / Limited PvP 3 / 90
Quick answers
From the figures on this page.
Player count
Where does Legion Network | Detroit US | Custom Map place among Rust servers?
On player hours over the last seven days, Legion Network | Detroit US | Custom Map ranks #12,710 overall and #1,385 in North America, in the top 57% of all ranked servers.
How many players are on Legion Network | Detroit US | Custom Map right now?
The current count is 0 players on 50 slots for Legion Network | Detroit US | Custom Map. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
On what map does Legion Network | Detroit US | Custom Map take place?
The game generates the procedural map on Legion Network | Detroit US | Custom Map at size 4,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What settings and rules should you know for Legion Network | Detroit US | Custom Map?
No gather rate appears in the name of Legion Network | Detroit US | Custom Map. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Legion Network | Detroit US | Custom Map run from?
With its NA tag, Legion Network | Detroit US | Custom Map places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 51.222.244.171:25575.
What is the performance like on Legion Network | Detroit US | Custom Map?
The 48-hour average for server fps stands at 200, never dipping below 176. The world held as many as 98,460 entities: buildings, deployables and the rest. The highest memory reading was 4,111 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Legion Network | Detroit US | Custom Map up, and how good is its uptime?
Right now, Legion Network | Detroit US | Custom Map is online. The uptime it reports puts its last restart at about 6 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.
On what Rust version does Legion Network | Detroit US | Custom Map operate?
On Linux, Legion Network | Detroit US | Custom Map runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Legion Network | Detroit US | Custom Map wipe? What schedule does it follow?
There are too few of Legion Network | Detroit US | Custom Map's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 8 days 16 hours.
Tags and listings
Where does Legion Network | Detroit US | Custom Map appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Legion Network | Detroit US | Custom Map: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Legion Network | Detroit US | Custom Map?
Read off the game's server browser, the tags for Legion Network | Detroit US | Custom Map are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Legion Network | Detroit US | Custom Map?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.222.244.171:25575. You will find its website at https://discord.com/invite/jsSEd8JUn5.
