PRIVATE XDStatistics QA
Offline 51.222.244.171:28179 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 24 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 28 / 700
- RustSpain.com | EU Main 51 / 200
Quick answers
From the figures on this page.
Population
Where does PRIVATE XDStatistics QA place among Rust servers?
In the top 59% of all ranked servers sits PRIVATE XDStatistics QA, at #13,057 on hours played over seven days.
Is PRIVATE XDStatistics QA busy at the moment?
The last sighting of PRIVATE XDStatistics QA was 4 days 8 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Server rules
On what map does PRIVATE XDStatistics QA take place?
The game generates the procedural map that PRIVATE XDStatistics QA runs.
Which settings and rules apply on PRIVATE XDStatistics QA?
The name of PRIVATE XDStatistics QA gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of PRIVATE XDStatistics QA?
You will find no region published by PRIVATE XDStatistics QA. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 51.222.244.171:28179 is its address.
What is the uptime of PRIVATE XDStatistics QA, and is it online?
The current status for PRIVATE XDStatistics QA is offline, last seen 4 days 8 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does PRIVATE XDStatistics QA operate?
On Linux, PRIVATE XDStatistics QA runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does PRIVATE XDStatistics QA reset its map?
There are too few of PRIVATE XDStatistics QA's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 4 days 8 hours.
Tags and listings
Where does PRIVATE XDStatistics QA appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take PRIVATE XDStatistics QA: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on PRIVATE XDStatistics QA?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags PRIVATE XDStatistics QA publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join PRIVATE XDStatistics QA?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.222.244.171:28179.