[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 120 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 197 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly place among Rust servers?
A seven-day player-hours count places [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512: the top – of every ranked server.
What is the current population on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The last sighting of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was 42 days 17 hours ago; it is offline right now.
Rules and settings
Which map is active on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
A procedural map, generated by the game, is what [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs.
What are the rules on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, and what settings does it run?
No gather rate appears in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run from?
There is no region published for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.222.255.150:28015.
Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly up, and how good is its uptime?
The current status for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline, last seen 42 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly operate?
Rust network protocol 2632 and build 162434 on Linux is what [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe, and at what times?
There are too few of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 80 days 21 hours.
Server tags
Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.222.255.150:28015.