Skip to the page
Network live 11,718 servers online 61,678 players aboard 174 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

jakeserver

Offline 51.222.255.152:26960 checked 31d ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 48d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,938ranktop 71%
48d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 0 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 47 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 12 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 45 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 211 / 215
Help desk

Quick answers

From the figures on this page.

Player count

Where does jakeserver place among Rust servers?

Over the past seven days, jakeserver has climbed to #16,938 for player hours, putting it in the top 71% of all ranked servers.

What is the current population on jakeserver?

At the moment jakeserver is offline, having last been seen 31 days 6 hours ago.

Map and rules

On what map does jakeserver take place?

The game generates the procedural map on jakeserver at size 3,500 with seed 12345. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for jakeserver?

No gather rate appears in the name of jakeserver. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is disabled.

About the server

What location does jakeserver run from?

No region is published by jakeserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.222.255.152:26960.

What is the uptime of jakeserver, and is it online?

jakeserver is offline at the moment, with the last sighting 31 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is jakeserver using?

On Linux, jakeserver runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does jakeserver reset its map?

There are too few of jakeserver's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 48 days 23 hours have passed since this world was made.

Server tags

Where does jakeserver appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include jakeserver are: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on jakeserver?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags jakeserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join jakeserver?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 51.222.255.152:26960.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.