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Network live 11,636 servers online 31,247 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CSRust.gg | CSR Dev Server

Offline 51.222.255.62:28024 checked 27d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 300 players now 0% full
07-day averagepeak –
#16,084ranktop 69%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 21:01 UTC 22:01 UK · 29d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep, 20:54 UTC 21:54 UK · 31d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  3. Fri 25 Sep, 20:48 UTC 21:48 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  4. Wed 23 Sep, 20:42 UTC 21:42 UK · 35d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    0
  5. Mon 21 Sep, 20:28 UTC 21:28 UK · 37d ago
    Wipe delivered
    Peak
    9
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  6. Sat 19 Sep, 20:22 UTC 21:22 UK · 39d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  7. Thu 17 Sep, 20:16 UTC 21:16 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  8. Tue 15 Sep, 20:09 UTC 21:09 UK · 43d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  9. Sun 13 Sep, 20:03 UTC 21:03 UK · 45d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 5 · 4 on average 4 / 120
  2. RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 3 on average 1 / 128
  3. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 723 on average 303 / 300
  4. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average 92 / 400
  5. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average 8 / 400
  6. BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 76 on average 6 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does CSRust.gg | CSR Dev Server compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits CSRust.gg | CSR Dev Server, at #16,084 on hours played over seven days.

What is the current population on CSRust.gg | CSR Dev Server?

The last sighting of CSRust.gg | CSR Dev Server was 27 days 11 hours ago; it is offline right now.

Map and rules

What is the current map on CSRust.gg | CSR Dev Server?

Size 2,000 and seed 1337 define the procedural map CSRust.gg | CSR Dev Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Dust2|Mirage|Inferno.

What settings and rules should you know for CSRust.gg | CSR Dev Server?

You will not find a gather rate in the name of CSRust.gg | CSR Dev Server. A group holds no more than 5 players. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of CSRust.gg | CSR Dev Server?

You will find no region published by CSRust.gg | CSR Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 51.222.255.62:28024.

How reliable is CSRust.gg | CSR Dev Server, and is it currently online?

The current status for CSRust.gg | CSR Dev Server is offline, last seen 27 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does CSRust.gg | CSR Dev Server operate?

Rust network protocol 2633 and build 162929 on Windows is what CSRust.gg | CSR Dev Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does CSRust.gg | CSR Dev Server handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 1.

On what schedule does CSRust.gg | CSR Dev Server reset its map?

No next wipe can be predicted for CSRust.gg | CSR Dev Server, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 8 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is CSRust.gg | CSR Dev Server part of?

You will find CSRust.gg | CSR Dev Server on the following Rust Wipe Tracker lists: Modded Rust servers and Rust battlefield servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which person or group runs CSRust.gg | CSR Dev Server?

One operator most likely runs these: CSRust.gg | CSR Dev Server publishes a csrust.gg hostname, as does 1 other server we track.

What is the meaning of the server tags on CSRust.gg | CSR Dev Server?

The game's server browser picks up these CSRust.gg | CSR Dev Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp300 (Max players): It holds 300 slots; ts5 (Group limit): Teams are limited to 5 players; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join CSRust.gg | CSR Dev Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.222.255.62:28024.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^e,^i,gmrust,cs162929,ts5,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp300
Max players It holds 300 slots.
ts5
Group limit Teams are limited to 5 players.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.