PimpMyRust QA — native audit
Offline 51.254.174.133:21565 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 21 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 44 / 700
- RustSpain.com | EU Main 182 / 215
Quick answers
From the figures on this page.
Population
Where does PimpMyRust QA — native audit place among Rust servers?
A seven-day player-hours count places PimpMyRust QA — native audit at #15,990: the top 71% of every ranked server.
Is PimpMyRust QA — native audit busy at the moment?
At the moment PimpMyRust QA — native audit is offline, having last been seen 23 days 8 hours ago.
Rules and settings
What is the current map on PimpMyRust QA — native audit?
Size 1,000 and seed 1 define the procedural map PimpMyRust QA — native audit runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on PimpMyRust QA — native audit, and what settings does it run?
No gather rate appears in the name of PimpMyRust QA — native audit. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is PimpMyRust QA — native audit based?
No region is published by PimpMyRust QA — native audit. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 51.254.174.133:21565.
How reliable is PimpMyRust QA — native audit, and is it currently online?
The current status for PimpMyRust QA — native audit is offline, last seen 23 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 6 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is PimpMyRust QA — native audit using?
On Linux, PimpMyRust QA — native audit runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does PimpMyRust QA — native audit wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of PimpMyRust QA — native audit's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 23 days 9 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is PimpMyRust QA — native audit part of?
You will find PimpMyRust QA — native audit on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on PimpMyRust QA — native audit?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags PimpMyRust QA — native audit publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join PimpMyRust QA — native audit?
Enter client.connect 51.254.174.133:21565 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
