2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 877 / 950
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 607 / 650
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 115 / 150
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 261 / 280
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 1,555 / 1600
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 321 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of 2x Modular Suite [TEST] against other Rust servers?
In the top 58% of all ranked servers sits 2x Modular Suite [TEST], at #13,242 on hours played over seven days.
Is 2x Modular Suite [TEST] busy at the moment?
At the moment 2x Modular Suite [TEST] is offline, having last been seen 36 days 12 hours ago.
Map and rules
Which map is active on 2x Modular Suite [TEST]?
A procedural map, generated by the game, is what 2x Modular Suite [TEST] runs.
Which settings and rules apply on 2x Modular Suite [TEST]?
The name of 2x Modular Suite [TEST] announces 2x gathering. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of 2x Modular Suite [TEST]?
No region is published by 2x Modular Suite [TEST]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.37.92.151:28015.
Is 2x Modular Suite [TEST] up, and how good is its uptime?
The current status for 2x Modular Suite [TEST] is offline, last seen 36 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
What Rust version is 2x Modular Suite [TEST] using?
The version on 2x Modular Suite [TEST] is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does 2x Modular Suite [TEST] wipe? What schedule does it follow?
There are too few of 2x Modular Suite [TEST]'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 36 days 12 hours.
Tags and filters
Where does 2x Modular Suite [TEST] appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include 2x Modular Suite [TEST] are: Rust servers with a 2x gather rate and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on 2x Modular Suite [TEST]?
The game's server browser picks up these 2x Modular Suite [TEST] tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to 2x Modular Suite [TEST]?
Enter client.connect 51.37.92.151:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.