A Shockbyte x Discord Production Rust Server
Online 51.38.155.198:23108 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 19:13 UTC 19:13 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 392 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 27 / 250
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
Over the past seven days, A Shockbyte x Discord Production Rust Server has climbed to #13,061 for player hours, putting it in the top 59% of all ranked servers.
What is the current population on A Shockbyte x Discord Production Rust Server?
Checking now: 0 players on 125 slots at A Shockbyte x Discord Production Rust Server. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 23:00 UTC, averaging 0 players.
Server rules
What is the current map on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000 define the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is A Shockbyte x Discord Production Rust Server based?
There is no region published for A Shockbyte x Discord Production Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 51.38.155.198:23108 is its address.
What is the performance like on A Shockbyte x Discord Production Rust Server?
Averaged over the last 48 hours, server fps was 253, with a low of 244. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,440. The highest memory reading was 2,600 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is A Shockbyte x Discord Production Rust Server up, and how good is its uptime?
You can find A Shockbyte x Discord Production Rust Server online at present. The uptime it reports puts its last restart at about 2 days 19 hours ago. 98% is the uptime for the last 2 full days, up for 47 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does A Shockbyte x Discord Production Rust Server operate?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does A Shockbyte x Discord Production Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of A Shockbyte x Discord Production Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days 21 hours.
Tags and listings
Where does A Shockbyte x Discord Production Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to A Shockbyte x Discord Production Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 51.38.155.198:23108.