Test server
Offline 51.38.155.204:23915 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 21 Sep, 14:43 UTC 15:43 UK · 37d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 536 / 525
- Rustoria.co - EU East Long 408 / 450
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU Main 51 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 167 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Test server against other Rust servers?
In the top 67% of all ranked servers sits Test server, at #15,491 on hours played over seven days.
How many players are on Test server right now?
At the moment Test server is offline, having last been seen 37 days 21 hours ago.
Rules and settings
Which map is active on Test server?
Size 3,100 and seed 50000 define the procedural map Test server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Test server?
No gather rate appears in the name of Test server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Test server run from?
You will find no region published by Test server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 51.38.155.204:23915 is its address.
Is Test server up, and how good is its uptime?
The current status for Test server is offline, last seen 37 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does Test server operate?
On Linux, Test server runs Rust network protocol 2633 and build 165081. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Test server when wipe day arrives?
The average busiest point of its recent wipes was 2 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Test server reset its map?
Its rhythm cannot yet be told: too few of Test server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 37 days 21 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test server part of?
You will find Test server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test server?
gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165081 (Build): The game build is 165081; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Test server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Test server?
Enter client.connect 51.38.155.204:23915 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.